SL is losing Regions
A Look Back at Improvements to Second Life in 2012 and Forward to 2013
If you did not realize the improvements the LLab brought you in 2012, you can follow the link above and read all about it.
The Press Release ends with this:
Looking Ahead to 2013, and Thank you!
For next year, our priorities include further improvements to performance and reliability, and to that end we have more work to do on some of the projects we began this year, including some of those mentioned above. We’ll be rolling out new some perks for Premium subscribers (scavenger hunts, anyone?), as well as some new features for everyone to enjoy (like normal and specular maps to enhance graphics), while continuing and completing initiatives like Project Shining that will make everyone’s Second Life experience more enjoyable.
Lastly, all of us at Linden Lab want to say a big THANK YOU to all of you for everything you’ve done to make Second Life better in 2012. In just about every way – from creating wonderful new things inworld to supporting merchants to providing code, testing new features, and of course much more – you, Second Life’s users, make this virtual world better every day, and we at Linden Lab are grateful and looking forward to making Second Life even greater with you in 2013!
I am sure the line for Scavenger Hunters will be long so we will wait and check that out when the lag problems resolve.
There are other issues that SL has not resolved, they continue to loose regions.
Talla Adam reporting in her blog
Opensim Virtual Worlds, brings to our attention this from
Second Life looses a total of 106 regions this week.
Tyche Shepherd surveys the grid every week and reports “Year to date Private Estate net losses are 2863 which represents a 12% loss this year to date”. She also said “The biggest change this week was the arrival 18 new Linden Realm staging regions. No Particular Estate showed significant declines but there was over 20 Corporate regions which were turned off belonging to organizations such as The US Army, The British Council, Met Life, Dell , IBM & Kennesaw University.”
Optimistically, we agree with the LLab, and think that they can stimulate growth through temporary incentives, as long as no more regions are lost. In SL, growth has its seasons. First comes spring and summer, then we have fall and winter again and then we will have another Look Back and Look Forward. Sigh. We think what the LLab is saying is that they welcome the inevitable seasons of Second Life, but are upset by the seasons of it’s economy. We think there will be growth in the spring. Right?