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Halo’s Child, Destiny | The Metaverse Tribune
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Halo’s Child, Destiny

by Metaverse Press
Published February 24, 2013

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There was the “Reveal”: Halo Creator Unveils Its Next Masterpiece, a Persistent Online World, then the “Questions”:  6 Questions About Destiny, the Ambitious Shooter from the Makers of Halo, and now there is, “The Blog.” Here we get all the answers to the questions and an explanation of the reveal in this latest entry on “The Blog” titled “New Beginnings”  by DeeJ. “ This is the next first person shooter from Bungie.  If you know what that means, buckle up and enjoy the ride.  If you don’t know what that means, stick around.  We’ll have more to share in the months to come.”

T-shirt curtsey of The Bungie Store.

Comments range from infinity and beyond:

  • Are you guys going to
  • selling your soul to Activision
  • is Bungie committed to
  • Does Bungie intend to bring out

This comment has a certain Joie de vivre:

“I’ve a question… will this game appeal to someone like me who has zero plans to play with friends and doesn’t really like the idea of playing with strangers. Yes I’m anti-social! I just want to be left alone to roam the wilds of Destiny. I guess I’m also asking will there be settings in place to mute the public or disable people from entering my game? Or will we all be connected to a sever?”

Who will survive?

“I still want to know why you will not take the chance to expand to PC. Not all of us are pirates… Not by a mile. :/ Steam is a great tool for digital distribution and the pc crowd needs your innovation bungie. I love you to death for the halo franchise, for all the hours of countless fun you’ve given me. Don’t make the Red Dead Redemption mistake… Oh well, I understand that a single comment won’t turn a company around. But if anyone with insight might see this, do not exclude us PC-Gamers.”

The Red Dead Redemption Mistake? Cowboys and Aliens?

 

 

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